
Type 5 Heavy X
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Skill4ltu evaluation:
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 29 votes
- Overall (4.59)
- Fun (4.66)
Community average ratings for tier V+ vehicles
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XType 5 Heavy
Assault Heavy Tank
This is a proposed field modification from skill4ltu for Type 5 Heavy.

II




IV




V




VII




VIII




Changes to technical characteristics
Effectiveness of maintaining speed when crossing all terrain types
-7%
Hull traverse speed
+5%
Suspension durability
+10%
Accuracy
+3%
Aiming time
+5%
Stun duration
+10%
Additional stun duration
+15%
View range
+3%
HE-shell and ramming damage
-15%
Stun duration
-8%
Protection of the crew from injuries
+20%
Top forward speed
-2 km/h
Hull traverse speed
-5%
Durability of internal modules
+30%
Repair speed
+5%
Turret traverse speed
-5%
Dispersion during turret traverse
+5%
Vehicle hit points (bonus of Standard Modifications)
+5%
Skill4ltu notes:
You should have at least 3 perks.
*Order of skills and perks is important.
Hover the skills and perks to get full description of each.
Crew Transfer Info:
As of 5 September 2024, with the 1.26 Update, crew transfers have become much easier. You can now move crews between vehicles with fewer restrictions. The only limitations that still apply are based on the crew’s Nation and Vehicle Type.
For more details on these restrictions, check out the guide on crew restrictions.
For more details on these restrictions, check out the guide on crew restrictions.
Vehicle changelog
September 16, 2025
Modified: Ratings, Overall from 2 to 5, Armour Effectiveness from 3 to 4, Beginner Friendliness from 4 to 5, Gun Handling from 3.5 to 4, Ammunition from 3 to 2
September 5, 2025
Reset: Community ratings, it was 300 votes Overall (2.81) Fun (3.37)
September 3, 2025
Link to Patchnotes 2.0 (click here for detailed list)
- Weight 150 → 151.1 (+1.1 t)
- Hull front armor
- -- 270 → 310 (+40 mm)
- Turret Type 5 Heavy
- -- Turret front armor 280 → 315 (+35 mm)
- -- Turret rear armor 200 → 170 (-30 mm)
- Gun 15 cm/45 41st Year Type, Turret Type 5 Heavy
- -- Reload time 20 → 18.7 (-1.3 s)
- -- Dispersion at 100 m 0.47 → 0.4 (-0.07 m)
- -- Aiming time 2.9 → 2.7 (-0.2 s)
- -- Dispersion on turret traverse (-36 %)
- -- Ammo rack capacity 40 → 50 (+10 shells)
- -- Shell 1 type HE → AP
- -- Shell 2 type HE → AP
- -- Shell 3 type AP → HE
- -- Shell 1 (AP) damage 900 → 700 (-200 HP)
- -- Shell 2 (AP) damage 900 → 700 (-200 HP)
- -- Shell 3 (HE) damage 680 → 1100 (+420 HP)
- -- Shell 1 (AP) penetration 75 → 257 (+182 mm)
- -- Shell 2 (AP) penetration 192 → 290 (+98 mm)
- -- Shell 3 (HE) penetration 252 → 130 (-122 mm)
- -- Shell 2 (AP) velocity 850 → 900 (+50 m/s)
- -- Shell 3 (HE) velocity 900 → 750 (-150 m/s)
- -- Shell 1 (AP) purchase cost 1320 → 1799 (+479 credits)
- -- Shell 3 (HE) purchase cost 1200 → 2860 (+1660 credits)
- -- Shell 3 (HE) damage radius → 3.67
- Gun 14 cm/50 3rd Year Type, Turret Type 5 Heavy (Module Removed)
June 16, 2025
Modified: Crew Perks, Gunner from Designated Target to Quick Aiming, Loader from Ammo Tuning to Perfect Charge
March 19, 2025
Rerating VOD Link
Modified: Main Equipment, Ratings, Gun Handling from 4 to 3,5
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
June 23, 2021
- Link to Patchnotes 1.13
- Added the Common Type 91 shell for the 15 cm/45 41st Year Type gun. Damage: 680 HP. Penetration: 252 mm. Shell velocity: 900 m/s
- Changed the dispersion of the 14 cm/50 3rd Year Type gun from 0.40 to 0.38 m
- Changed the dispersion of the 15 cm/45 41st Year Type gun from 0.5 to 0.47 m